APPLICATIONS STILL OPEN. PLEASE EMAIL US WITH ANY QUESTIONS

What is Intro to VR?


VR is a revolutionary new medium on the verge of exploding in popularity. Intro to VR 2019 aims to introduce students with little to no background in VR or game development to the development space. We provide you with the hardware, the knowledge and the mentorship to build you first VR application. This is a two part course in which part one introduces students to the fundamentals of creating VR apps in Unity, getting started with no prior knowledge, while part two aims to take students to the next step in the VR workflow including more advanced workshops on graphics, shaders and lighting, using external tools, and mobile platform optimisation . Students who participate are encouraged to apply to Reality Virtually Hackathon which takes place after part one of the course. This course is done in collaboration with VR/AR MIT and office hours are held in conjunction with the club.

We’re looking for students with an open mind to learn, some programming experience, but most of all the energy and drive to get stuck in!


FAQ:

IS THIS COURSE PLATFORM SPECIFIC?

While the skills you learn in this course can be applied in VR development for any platform, this course will specifically focus on PC platforms (HTC VIVE, OCULUS, WINDOWS MR) using the Unity development environment.

CAN I ENTER THE Hackathon WITHOUT ATTENDING THE CLASSES?

Yes! Although we recommend dipping your toes into unity before attending.

Are there other VR classes over Iap?

Yes! Check out the immersive urban design workshop here.

HOW DO I GET IN?

Interested MIT students must apply above through the IAP website link, or by emailing laiman@mit.edu. We’ll send out a course confirmation in early January.

DO I GET CREDIT FOR THIS COURSE?

This course is a non-credit course this year, but as a reward we will be running workshops with current VR media including animations and games after class!

HOW MUCH PROGRAMMING EXPERIENCE IS RECOMMENDED?

Programming in the class will be done in Unity C# scripts, however we do not expect prior experience with C# or Unity. Basic programming knowledge in Python or Java equivalent language will be all you need.

I’n not here for the first half of IAP! Can I still attend some sessions?

Please email me at laiman@mit.edu and I’ll see what we can do :)

 


Organizers:

VR/AR MIT: Alexander Laiman, Eswar Anandapadmanaban, Scott Greenwald, Wiley Corning.